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1581. Which Mission Faction? - in Missions & Complexes [original thread]
I would suggest Amarr, since Sansha and Blood Raiders tend to drop those juicy melted cap consoles that sell so well in their salvage. Shield tanking ships will have trouble here without a gist tank, but armor tankers will find the damage very eas...
- by Daelin Blackleaf - at 2007.10.23 02:46:00
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1582. Guristas Target jamming Insanity - in Missions & Complexes [original thread]
Originally by: Synn Seitti I'd kill for... ...Or cap-stable 2pt jammer + web + MWD on a t1 frig. Wish granted: Kestrel 4x Rocket Launcher 1MN MWD, Warp Scrambler, Stasis Webifier CPR, Speed Mod or BCU Incursus 3x Ion Blaster 1MN M...
- by Daelin Blackleaf - at 2007.10.23 02:38:00
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1583. Best way to spend LP Amarr Ministry of Internal Order? - in Missions & Complexes [original thread]
If someone were to tell you the best isk/lp item on that list then they would be increasing the number of people selling that item, increasing supply and reducing their profit. In short your asking people to shoot themselves in the foot.
- by Daelin Blackleaf - at 2007.10.23 02:25:00
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1584. Sin vs Kronos: Operation Carebear Stare - in Missions & Complexes [original thread]
The Marauders are lauded as being excellent for both roaming through enemy turf and for running missions. The Black-Ops ships are supposed to be more PvP focused with some very fancy abilities. However, due to the general suckage of turrets in P...
- by Daelin Blackleaf - at 2007.10.23 02:22:00
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1585. X-Large Shield Extenders, how come there isn't any? - in Ships and Modules [original thread]
Wouldn't an XL-extended passive Widow/Scorpion have a rather unbalanced tank? In fact effective passive tanking battleships would give Minmatar and Caldari complete supremacy in fleet warfare and make them the ships of choice for solo and gangs d...
- by Daelin Blackleaf - at 2007.10.23 02:04:00
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1586. Capital Ship Balance - in Ships and Modules [original thread]
As a refreshing change from the multitude of threads about the proposed carrier/MS nerf I though I would start a thread on an issue that has been irking me for some time, the balance between the different capitals, or in the case of carriers the l...
- by Daelin Blackleaf - at 2007.10.23 01:03:00
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1587. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: N1fty Ohnoes! People having to work together in a multiplayer game instead of solopwning? SURELY NOT! /sarcasm Swing away Zulupark, swing away... The lo-sec Mothership is a solowtfpwn mobile. The 0.0 Mothership and ...
- by Daelin Blackleaf - at 2007.10.21 13:36:00
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1588. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: CCP Zulupark If the reason for flying a mothership over a carrier is just that it does more damage, what's the change? It will still do more damage if it delegates the extra fighters it has over carriers? The reason fly...
- by Daelin Blackleaf - at 2007.10.21 13:28:00
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1589. Supercaps, Caps, Drones and Fighters, a New Zulupark Blog - in EVE Information Portal [original thread]
Originally by: CCP Zulupark Righto then. So a lot of people missed the point of this blog. No, the blog missed the point, it proposed changes but didn't state why anything was being changed. 1. Do you like this idea (that is the ...
- by Daelin Blackleaf - at 2007.10.21 13:07:00
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1590. Message to CCP - The Speed Situation - in EVE General Discussion [original thread]
Originally by: Ki An Originally by: Semkhet Concerning webs, I would advocate in favor of a simple fix under the form of web range rigs. After all, we have gunnery rigs, speed rigs, various ew rigs, tank rigs. Why not web rigs ? IM...
- by Daelin Blackleaf - at 2007.10.20 15:23:00
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1591. Role Play x EvE - What went wrong - in EVE General Discussion [original thread]
/stop casting Lesser Wall of Text /remove Robe and Wizard Hat
- by Daelin Blackleaf - at 2007.10.20 04:29:00
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1592. Role Play x EvE - What went wrong - in EVE General Discussion [original thread]
Edited by: Daelin Blackleaf on 20/10/2007 04:33:22 The issues brought up in the OP are not the issues with the RP community, but the issues plaguing the entire game. The lack of individual importance, the tedium of achieving "success", the oft...
- by Daelin Blackleaf - at 2007.10.20 04:28:00
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1593. EON #009 - received! - in EVE General Discussion [original thread]
Got mine yesterday. Darn postal service.
- by Daelin Blackleaf - at 2007.10.20 02:43:00
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1594. Message to CCP - The Speed Situation - in EVE General Discussion [original thread]
Speed really is the new WCS, the only real difference is that where WCS's allowed you to field more damage mods speed-tanks make you nigh invulnerable, that and with WCS you could often land enough points or catch ships in a bubble. We don't all ...
- by Daelin Blackleaf - at 2007.10.20 02:39:00
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1595. T2 Capital ships... - in Player Features and Ideas Discussion [original thread]
We still have several tiers to fill on capitals before we need to worry about tech levels. A tier 2 titan or tier 4 carrier might get to be what CCP originally intended (dockable ships with services) while other tiers allow these ships to fulfill...
- by Daelin Blackleaf - at 2007.10.19 12:33:00
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1596. Torpedos - in Test Server Feedback [original thread]
Originally by: d026 Originally by: Daelin Blackleaf That's quite a respectable set-up, however how does it fare once the target painter drones have inevitably been destroyed? just fit a tp and skip the web/scram/injector if y...
- by Daelin Blackleaf - at 2007.10.19 12:08:00
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1597. T2 Bs's - Skill Requirements Screenies - in EVE General Discussion [original thread]
Originally by: Sora Mura why does minnie always get the shaft. First: lol, I'll admit the minnie capitals need some love but in general the race has little to whine about. Second: Bonuses aren't released yet, for all we know the panth...
- by Daelin Blackleaf - at 2007.10.19 11:57:00
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1598. Torpedos - in Test Server Feedback [original thread]
That's quite a respectable set-up, however how does it fare once the target painter drones have inevitably been destroyed?
- by Daelin Blackleaf - at 2007.10.19 00:36:00
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1599. Reserved - in Player Features and Ideas Discussion [original thread]
I'd sooner use a module akin to this than the triage module, though a more worthwhile triage mod would give carrier pilot *shock* options. Anyway I likes it.
- by Daelin Blackleaf - at 2007.10.18 12:31:00
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1600. Simple GUI Mod - Current Capacitor Usage Vs Recharge Rate Indicator - in Player Features and Ideas Discussion [original thread]
Excellent idea, I'd also like to see the cap displayed in the same way shield, armor, and structure can be in the top right of the HUD (as in percentage/absolute readouts.) Also, though I may get flamed for this, I'd like a small marker (perhaps ...
- by Daelin Blackleaf - at 2007.10.18 12:26:00
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